Roles: administrator, bbp_keymaster
Website: https://maddestudiosgames.com

About M McFab

Hello! Welcome to video game website of me. I'm a trans dumbass who likes to make stuff. Also I really love birds. I have a pet bird named Bird but I actually call him chicken more? He's a black-capped conure and he's cute and he talks and I love him very much.

Working on some neat stuff. Otherwise, I have fixed the website which went down after the host updated to PHP7. Turns out the PHP.ini was causing conflicts, but it’s resolved now! I’ve also added a basic C++ syntax highlighter, updated the GML highlighter to know the new functions, and updated the documentation links to point to the new manual. It seems to be working well enough, let me know if I’ve got any missed any links or if any have...

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…and removing the need for compatibility scripts! Recently, a GameMaker asked me if I could update the “3D Road” project from the game-maker.ru site to GMS2 and remove the need for compatibility scripts.Since this is a general project that proves a good example for updating any D3D based project to GMS2, I think it is worth me writing about! “3D Road” is a GameMaker 7 project from 2010 which appears to be created by a user named Vendet., which demos...

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I’ve seen a lot of questions regarding cameras, so I’m aiming to make this into a sort-of definitive guide for using them! Hence, if I’ve got something wrong or there are better ways of doing something, tell me in the comments and I’ll update it! I will leave a (dd/mm/yy) formatted date here, so you know when this guide was last updated: 12/06/2020 (Added basic splitscreen/multiview set-up code) I’ll also update the guide if there a better methods that I...

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I will leave a (dd/mm/yy) formatted date on this post, so you know when it was last updated: 18/09/19 — Moved the guide to my website and made formatting tweaks (the last content update was 28/11/16 – Added layer position and speed functions) Updated layer_create as layers can be created with names after all! Updated “depth = -y alternatives” with a link to @Ariak’s faster BinaryList depth sorting! I’ll also update the guide if there a better methods that I...

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I will leave a (dd/mm/yy) formatted date here, so you know when this guide was last updated: 19/10/20 Added some info about texturing Moved the post to my website tested with the latest version of GMS2, changed FPS to 60 added info about transparency and 3D Added more correct info about the negative aspect ratios and up-vectors (Main content was last updated 16/04/18) I’ll also update the guide if there a better methods that I haven’t thought of/found out about...

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