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This is a big, gnarly list of all the words from GameMaker that are currently properly highlighted and automatically link back to the documentation from GML code blocks. It exists primarily for testing, but if you want to have a look, go ahead!
They are generally ordered alphabetically, unless they share the same documentation page, in which case they are grouped.
[gml]
#macro var global globalvar #region #endregion and div mod not or xor delete new function constructor static GM_build_date GM_runtime_version GM_version abs achievement_available achievement_get_challenges achievement_get_pic achievement_increment achievement_load_friends achievement_load_leaderboard achievement_load_progress achievement_login achievement_login_status achievement_logout achievement_post achievement_post_score achievement_reset achievement_send_challenge achievement_show_achievements achievement_show_challenge_notifications achievement_show_leaderboards alarm alarm_get alarm_set analytics_event analytics_event_ext angle_difference ansi_char application_get_position application_surface application_surface_draw_enable application_surface_enable application_surface_is_enabled arccos arcsin arctan2 arctan argument argument0 argument1 argument2 argument3 argument4 argument5 argument6 argument7 argument8 argument9 argument10 argument11 argument12 argument13 argument14 argument15 argument_count array_copy array_create array_equals array_length array_height_2D array_length_1D array_length_2D asset_get_index asset_get_type asset_object asset_unknown asset_sprite asset_sound asset_room asset_background asset_path asset_script asset_font asset_timeline tag_get_asset_ids tag_get_assets asset_get_tags asset_add_tags asset_remove_tags asset_has_tags asset_clear_tags async_load iap_data iap_ev_storeload iap_ev_product iap_ev_restore iap_ev_purchase iap_ev_consume iap_storeload_ok iap_storeload_failed audio_channel_num audio_create_buffer_sound audio_create_play_queue audio_create_stream audio_create_sync_group audio_debug audio_destroy_stream audio_destroy_sync_group audio_emitter_create audio_emitter_exists audio_emitter_falloff audio_emitter_free audio_emitter_gain audio_emitter_get_gain audio_emitter_get_listener_mask audio_emitter_get_pitch audio_emitter_get_vx audio_emitter_get_vy audio_emitter_get_vz audio_emitter_get_x audio_emitter_get_y audio_emitter_get_z audio_emitter_pitch audio_emitter_position audio_emitter_set_listener_mask audio_emitter_velocity audio_exists audio_falloff_set_model audio_free_buffer_sound audio_free_play_queue audio_get_listener_count audio_get_listener_info audio_get_listener_mask audio_get_master_gain audio_get_name audio_get_recorder_count audio_get_recorder_info audio_get_type audio_group_is_loaded audio_group_load audio_group_load_progress audio_group_name audio_group_set_gain audio_group_stop_all audio_group_unload audio_is_paused audio_is_playing audio_listener_get_data audio_listener_orientation audio_listener_position audio_listener_set_orientation audio_listener_set_position audio_listener_set_velocity audio_listener_velocity audio_master_gain audio_pause_all audio_pause_sound audio_pause_sync_group audio_play_in_sync_group audio_play_sound audio_play_sound_at audio_play_sound_on audio_queue_sound audio_resume_all audio_resume_sound audio_resume_sync_group audio_set_listener_mask audio_set_master_gain audio_sound_gain audio_sound_get_gain audio_sound_get_listener_mask audio_sound_get_pitch audio_sound_get_track_position audio_sound_is_playable audio_sound_length audio_sound_pitch audio_sound_set_listener_mask audio_sound_set_track_position audio_start_recording audio_start_sync_group audio_stop_all audio_stop_recording audio_stop_sound audio_stop_sync_group audio_sync_group_debug audio_sync_group_get_track_pos audio_sync_group_is_playing audio_system_is_available base64_decode base64_encode bbox_bottom bbox_left bbox_right bbox_top bool browser_height browser_input_capture browser_width buffer_async_group_begin buffer_async_group_end buffer_async_group_option buffer_base64_decode buffer_base64_decode_ext buffer_base64_encode buffer_compress buffer_copy buffer_copy_from_vertex_buffer buffer_create buffer_fixed buffer_grow buffer_wrap buffer_fast buffer_vbuffer buffer_create_from_vertex_buffer buffer_create_from_vertex_buffer_ext buffer_decompress buffer_delete buffer_exists buffer_fill buffer_get_address buffer_get_alignment buffer_get_size buffer_get_surface buffer_get_type buffer_load buffer_load_async buffer_load_ext buffer_md5 buffer_peek buffer_poke buffer_read buffer_u8 buffer_u16 buffer_u32 buffer_u64 buffer_s8 buffer_s16 buffer_s32 buffer_f16 buffer_f32 buffer_f64 buffer_bool buffer_string buffer_text buffer_resize buffer_save buffer_save_async buffer_save_ext buffer_seek buffer_seek_start buffer_seek_relative buffer_seek_end buffer_set_surface buffer_sha1 buffer_sizeof buffer_tell buffer_write c_aqua c_black c_blue c_dkgray c_fuchsia c_gray c_green c_lime c_ltgray c_maroon c_navy c_olive c_orange c_purple c_red c_silver c_teal c_white c_yellow camera_apply camera_create camera_create_view camera_destroy camera_get_active camera_get_begin_script camera_get_default camera_get_end_script camera_get_proj_mat camera_get_update_script camera_get_view_angle camera_get_view_border_x camera_get_view_border_y camera_get_view_height camera_get_view_mat camera_get_view_speed_x camera_get_view_speed_y camera_get_view_target camera_get_view_width camera_get_view_x camera_get_view_y camera_set_begin_script camera_set_default camera_set_end_script camera_set_proj_mat camera_set_update_script camera_set_view_angle camera_set_view_border camera_set_view_mat camera_set_view_pos camera_set_view_size camera_set_view_speed camera_set_view_target ceil choose chr clamp clickable_add clickable_add_ext clickable_change clickable_change_ext clickable_delete clickable_exists clickable_set_style clipboard_get_text clipboard_has_text clipboard_set_text cloud_file_save cloud_string_save cloud_synchronise code_is_compiled collision_circle collision_circle_list collision_ellipse collision_ellipse_list collision_line collision_line_list collision_point collision_point_list collision_rectangle collision_rectangle_list color_get_blue colour_get_blue color_get_green colour_get_green color_get_hue colour_get_hue color_get_red colour_get_red color_get_saturation colour_get_saturation color_get_value colour_get_value cos current_day current_hour current_minute current_month current_second current_time current_weekday current_year cursor_sprite darccos darcsin darctan2 darctan date_compare_date date_compare_datetime date_compare_time date_create_datetime date_current_datetime date_date_of date_date_string date_datetime_string date_day_span date_days_in_month date_days_in_year date_get_day date_get_day_of_year date_get_hour date_get_hour_of_year date_get_minute date_get_minute_of_year date_get_month date_get_second date_get_second_of_year date_get_timezone date_get_week date_get_weekday date_get_year date_hour_span date_inc_day date_inc_hour date_inc_minute date_inc_month date_inc_second date_inc_week date_inc_year date_is_today date_leap_year date_minute_span date_month_span date_second_span date_set_timezone timezone_local timezone_utc date_time_of date_time_string date_valid_datetime date_week_span date_year_span dcos debug_event debug_get_callstack debug_mode degtorad delta_time depth device_get_tilt_x device_get_tilt_y device_get_tilt_z device_is_keypad_open device_mouse_check_button device_mouse_check_button_pressed device_mouse_check_button_released device_mouse_dbclick_enable device_mouse_raw_x device_mouse_raw_y device_mouse_x device_mouse_x_to_gui device_mouse_y device_mouse_y_to_gui direction directory_create directory_destroy directory_exists display_get_dpi_x display_get_dpi_y display_get_gui_height display_get_gui_width display_get_height display_get_orientation display_get_sleep_margin display_get_timing_method display_get_width display_mouse_get_x display_mouse_get_y display_mouse_set display_reset display_set_gui_maximise display_set_gui_size display_set_sleep_margin display_set_timing_method display_set_ui_visibility distance_to_object distance_to_point dot_product dot_product_3d dot_product_3d_normalised dot_product_normalised draw_arrow draw_button draw_circle draw_circle_color draw_circle_colour draw_clear draw_clear_alpha draw_ellipse draw_ellipse_color draw_ellipse_colour draw_enable_drawevent draw_enable_swf_aa draw_flush draw_get_alpha draw_get_color draw_get_colour draw_get_font draw_get_halign draw_get_lighting draw_get_swf_aa_level draw_get_valign draw_getpixel draw_getpixel_ext draw_healthbar draw_highscore draw_light_define_ambient draw_light_define_direction draw_light_define_point draw_light_enable draw_light_get lighttype_dir lighttype_point draw_light_get_ambient draw_line draw_line_color draw_line_colour draw_line_width draw_line_width_color draw_line_width_colour draw_path draw_point draw_point_color draw_point_colour draw_primitive_begin draw_primitive_begin_texture draw_primitive_end draw_rectangle draw_rectangle_color draw_rectangle_colour draw_roundrect draw_roundrect_color draw_roundrect_colour draw_roundrect_color_ext draw_roundrect_colour_ext draw_roundrect_ext draw_self draw_set_alpha draw_set_circle_precision draw_set_color draw_set_colour draw_set_font draw_set_halign draw_set_lighting draw_set_swf_aa_level draw_set_valign draw_skeleton draw_skeleton_collision draw_skeleton_instance draw_skeleton_time draw_sprite draw_sprite_ext draw_sprite_general draw_sprite_part draw_sprite_part_ext draw_sprite_pos draw_sprite_stretched draw_sprite_stretched_ext draw_sprite_tiled draw_sprite_tiled_ext draw_surface draw_surface_ext draw_surface_general draw_surface_part draw_surface_part_ext draw_surface_stretched draw_surface_stretched_ext draw_surface_tiled draw_surface_tiled_ext draw_text draw_text_colour draw_text_color draw_text_ext draw_text_ext_color draw_text_ext_colour draw_text_ext_transformed draw_text_ext_transformed_color draw_text_ext_transformed_colour draw_text_transformed draw_text_transformed_color draw_text_transformed_colour draw_texture_flush draw_tile draw_tilemap draw_triangle draw_triangle_color draw_triangle_colour draw_vertex draw_vertex_colour draw_vertex_color draw_vertex_texture draw_vertex_texture_color draw_vertex_texture_colour ds_exists ds_type_map ds_type_list ds_type_stack ds_type_grid ds_type_queue ds_type_priority ds_grid_add ds_grid_add_disk ds_grid_add_grid_region ds_grid_add_region ds_grid_clear ds_grid_copy ds_grid_create ds_grid_destroy ds_grid_get ds_grid_get_disk_max ds_grid_get_disk_mean ds_grid_get_disk_min ds_grid_get_disk_sum ds_grid_get_max ds_grid_get_mean ds_grid_get_min ds_grid_get_sum ds_grid_height ds_grid_multiply ds_grid_multiply_disk ds_grid_multiply_grid_region ds_grid_multiply_region ds_grid_read ds_grid_resize ds_grid_set ds_grid_set_disk ds_grid_set_grid_region ds_grid_set_region ds_grid_shuffle ds_grid_sort ds_grid_value_disk_exists ds_grid_value_disk_x ds_grid_value_disk_y ds_grid_value_exists ds_grid_value_x ds_grid_value_y ds_grid_width ds_grid_write ds_list_add ds_list_clear ds_list_copy ds_list_create ds_list_delete ds_list_destroy ds_list_empty ds_list_find_index ds_list_find_value ds_list_insert ds_list_mark_as_list ds_list_mark_as_map ds_list_read ds_list_replace ds_list_set ds_list_shuffle ds_list_size ds_list_sort ds_list_write ds_map_add ds_map_add_list ds_map_add_map ds_map_clear ds_map_copy ds_map_create ds_map_delete ds_map_destroy ds_map_empty ds_map_exists ds_map_find_first ds_map_find_last ds_map_find_next ds_map_find_previous ds_map_find_value ds_map_read ds_map_replace ds_map_replace_list ds_map_replace_map ds_map_secure_load ds_map_secure_load_buffer ds_map_secure_save ds_map_secure_save_buffer ds_map_set ds_map_size ds_map_write ds_priority_add ds_priority_change_priority ds_priority_clear ds_priority_copy ds_priority_create ds_priority_delete_max ds_priority_delete_min ds_priority_delete_value ds_priority_destroy ds_priority_empty ds_priority_find_max ds_priority_find_min ds_priority_find_priority ds_priority_read ds_priority_size ds_priority_write ds_queue_clear ds_queue_copy ds_queue_create ds_queue_dequeue ds_queue_destroy ds_queue_empty ds_queue_enqueue ds_queue_head ds_queue_read ds_queue_size ds_queue_tail ds_queue_write ds_set_precision ds_stack_clear ds_stack_copy ds_stack_create ds_stack_destroy ds_stack_empty ds_stack_pop ds_stack_push ds_stack_read ds_stack_size ds_stack_top ds_stack_write dsin dtan ef_cloud ef_ellipse ef_explosion ef_firework ef_flare ef_rain ef_ring ef_smoke ef_smokeup ef_snow ef_spark ef_star effect_clear effect_create_above effect_create_below environment_get_variable event_action event_data event_inherited event_number event_object event_perform ev_create ev_destroy ev_cleanup ev_step ev_step_normal ev_step_begin ev_step_end ev_alarm ev_keyboard ev_keypress ev_keyrelease ev_mouse ev_left_button ev_right_button ev_middle_button ev_no_button ev_left_press ev_right_press ev_middle_press ev_left_release ev_right_release ev_middle_release ev_mouse_enter ev_mouse_leave ev_mouse_wheel_up ev_mouse_wheel_down ev_global_left_button ev_global_right_button ev_global_middle_button ev_global_left_press ev_global_right_press ev_global_middle_press ev_global_left_release ev_global_right_release ev_global_middle_release ev_gesture ev_gesture_tap ev_gesture_double_tap ev_gesture_drag_start ev_gesture_dragging ev_gesture_drag_end ev_gesture_flick ev_gesture_pinch_start ev_gesture_pinch_in ev_gesture_pinch_out ev_gesture_pinch_end ev_gesture_rotate_start ev_gesture_rotating ev_gesture_rotate_end ev_global_gesture_tap ev_global_gesture_double_tap ev_global_gesture_drag_start ev_global_gesture_dragging ev_global_gesture_drag_end ev_global_gesture_flick ev_global_gesture_pinch_start ev_global_gesture_pinch_in ev_global_gesture_pinch_out ev_global_gesture_pinch_end ev_global_gesture_rotate_start ev_global_gesture_rotating ev_global_gesture_rotate_end ev_collision ev_other ev_outside ev_boundary ev_game_start ev_game_end ev_room_start ev_room_end ev_no_more_lives ev_no_more_health ev_animation_end ev_end_of_path ev_close_button ev_user0 ev_user1 ev_user2 ev_user3 ev_user4 ev_user5 ev_user6 ev_user7 ev_user8 ev_user9 ev_user10 ev_user11 ev_user12 ev_user13 ev_user14 ev_user15 ev_draw ev_draw_begin ev_draw_end ev_draw_pre ev_draw_post ev_gui ev_gui_begin ev_gui_end event_perform_object event_type event_user exp external_call external_define external_free facebook_accesstoken facebook_check_permission facebook_dialog facebook_graph_request facebook_init facebook_launch_offerwall facebook_login facebook_logout facebook_post_message facebook_request_publish_permissions facebook_request_read_permissions facebook_send_invite facebook_status facebook_user_id file_attributes file_bin_close file_bin_open file_bin_position file_bin_read_byte file_bin_rewrite file_bin_seek file_bin_size file_bin_write_byte file_copy file_delete file_exists file_find_close file_find_first file_find_next file_rename file_text_close file_text_eof file_text_eoln file_text_open_append file_text_open_from_string file_text_open_read file_text_open_write file_text_read_real file_text_read_string file_text_readln file_text_write_real file_text_write_string file_text_writeln filename_change_ext filename_dir filename_drive filename_ext filename_name filename_path floor font_add font_add_sprite font_add_sprite_ext font_delete font_exists font_get_bold font_get_first font_get_fontname font_get_italic font_get_last font_get_name font_get_size font_get_texture font_get_uvs font_replace_sprite font_replace_sprite_ext font_set_cache_size font_texture_page_size fps fps_real frac friction game_display_name game_end game_get_speed gamespeed_fps gamespeed_microseconds game_id game_load game_load_buffer game_project_name game_restart game_save game_save_buffer game_save_id game_set_speed gamepad_axis_count gamepad_axis_value gamepad_button_check gamepad_button_check_pressed gamepad_button_check_released gamepad_button_count gamepad_button_value gamepad_get_axis_deadzone gamepad_get_axis_deadzone gamepad_get_button_threshold gamepad_get_description gamepad_get_device_count gamepad_get_guid gamepad_get_mapping gamepad_get_option gamepad_hat_count gamepad_hat_value gamepad_is_connected gamepad_is_supported gamepad_remove_mapping gamepad_set_button_threshold gamepad_set_colour gamepad_set_option gamepad_set_vibration gamepad_test_mapping gesture_double_tap_distance gesture_double_tap_time gesture_drag_distance gesture_drag_time gesture_flick_speed gesture_get_double_tap_distance gesture_get_double_tap_time gesture_get_drag_distance gesture_get_drag_time gesture_get_flick_speed gesture_get_pinch_angle_away gesture_get_pinch_angle_towards gesture_get_pinch_distance gesture_get_rotate_angle gesture_get_rotate_time gesture_get_tap_count gesture_pinch_angle_away gesture_pinch_angle_towards gesture_pinch_distance gesture_rotate_angle gesture_rotate_time gesture_tap_count get_integer get_integer_async get_login_async get_open_filename get_open_filename_ext get_save_filename get_save_filename_ext get_string get_string_async get_timer gif_add_surface gif_open gif_save gif_save_buffer gml_pragma gml_release_mode gp_face1 gp_face2 gp_face3 gp_face4 gp_shoulderl gp_shoulderlb gp_shoulderr gp_shoulderrb gp_select gp_start gp_stickl gp_stickr gp_padu gp_padd gp_padl gp_padr gp_axislh gp_axislv gp_axisrh gp_axisrv gpu_get_alphatestenable gpu_get_alphatestref gpu_get_blendenable gpu_get_blendmode gpu_get_blendmode_dest gpu_get_blendmode_destalpha gpu_get_blendmode_ext gpu_get_blendmode_ext_sepalpha gpu_get_blendmode_src gpu_get_blendmode_srcalpha gpu_get_colorwriteenable gpu_get_colourwriteenable gpu_get_cullmode gpu_get_fog gpu_get_state gpu_get_tex_max_aniso gpu_get_tex_max_aniso_ext gpu_get_tex_max_mip gpu_get_tex_max_mip_ext gpu_get_tex_min_mip gpu_get_tex_min_mip_ext gpu_get_tex_mip_bias gpu_get_tex_mip_bias_ext gpu_get_tex_mip_enable gpu_get_tex_mip_enable_ext gpu_get_tex_mip_filter gpu_get_tex_mip_filter_ext gpu_get_texfilter gpu_get_texfilter_ext gpu_get_texrepeat gpu_get_texrepeat_ext gpu_get_zfunc gpu_get_ztestenable gpu_get_zwriteenable gpu_pop_state gpu_push_state gpu_set_alphatestenable gpu_set_alphatestref gpu_set_blendenable gpu_set_blendmode bm_normal bm_add bm_subtract bm_max gpu_set_blendmode_ext bm_zero bm_one bm_src_color bm_inv_src_color bm_src_colour bm_inv_src_colour bm_src_alpha bm_inv_src_alpha bm_dest_alpha bm_inv_dest_alpha bm_dest_colour bm_inv_dest_colour bm_dest_color bm_inv_dest_color bm_src_alpha_sat gpu_set_blendmode_ext_sepalpha gpu_set_colorwriteenable gpu_set_cullmode cull_noculling cull_clockwise cull_counterclockwise gpu_set_fog gpu_set_state gpu_set_tex_max_aniso gpu_set_tex_max_aniso_ext gpu_set_tex_max_mip gpu_set_tex_max_mip_ext gpu_set_tex_min_mip gpu_set_tex_min_mip_ext gpu_set_tex_mip_bias gpu_set_tex_mip_bias_ext gpu_set_tex_mip_enable mip_off mip_on mip_markedonly gpu_set_tex_mip_enable_ext gpu_set_tex_mip_filter gpu_set_tex_mip_filter_ext gpu_set_texfilter gpu_set_texfilter_ext gpu_set_texrepeat gpu_set_texrepeat_ext gpu_set_zfunc cmpfunc_never cmpfunc_less cmpfunc_equal cmpfunc_lessequal cmpfunc_greater cmpfunc_notequal cmpfunc_greaterequal cmpfunc_always gpu_set_ztestenable gpu_set_zwriteenable gravity gravity_direction highscore_add highscore_clear highscore_name highscore_value hspeed http_get http_get_file http_get_request_crossorigin http_post_string http_request http_set_request_crossorigin iap_acquire iap_activate iap_consume iap_enumerate_products iap_product_details iap_purchase_details iap_available iap_failed iap_purchased iap_canceled iap_refunded iap_restore_all iap_status iap_status_uninitialised iap_status_unavailable iap_status_loading iap_status_available iap_status_processing iap_status_restoring id if then end begin default repeat while do until for switch case break continue else exit with return image_alpha image_angle image_blend image_index image_number image_speed image_xscale image_yscale ini_close ini_key_delete ini_key_exists ini_open ini_open_from_string ini_read_real ini_read_string ini_section_delete ini_section_exists ini_write_real ini_write_string instance_activate_all instance_activate_layer instance_activate_object instance_activate_region instance_change instance_copy instance_count instance_create_depth instance_create_layer instance_deactivate_all instance_deactivate_layer instance_deactivate_object instance_deactivate_region instance_destroy instance_exists instance_find instance_furthest instance_id instance_id_get instance_nearest instance_number instance_place instance_place_list instance_position instance_position_list int64 io_clear irandom irandom_range is_array is_bool is_infinity is_int32 is_int64 is_matrix is_matrix is_nan is_ptr is_real is_string is_undefined is_vec3 is_vec4 json_decode json_encode keyboard_check keyboard_check_direct keyboard_check_pressed keyboard_check_released keyboard_clear keyboard_get_map keyboard_get_numlock keyboard_key keyboard_key_press keyboard_key_release keyboard_lastchar keyboard_lastkey keyboard_set_map keyboard_set_numlock keyboard_string keyboard_unset_map keyboard_virtual_height keyboard_virtual_hide keyboard_virtual_show keyboard_virtual_status layer layer_add_instance layer_background_alpha layer_background_blend layer_background_create layer_background_destroy layer_background_exists layer_background_get_alpha layer_background_get_blend layer_background_get_htiled layer_background_get_id layer_background_get_index layer_background_get_speed layer_background_get_sprite layer_background_get_stretch layer_background_get_visible layer_background_get_vtiled layer_background_get_xscale layer_background_get_yscale layer_background_htiled layer_background_index layer_background_speed layer_background_sprite layer_background_stretch layer_background_visible layer_background_vtiled layer_background_xscale layer_background_yscale layer_create layer_depth layer_destroy layer_destroy_instances layer_element_move layer_exists layer_force_draw_depth layer_get_all layer_get_all_elements layer_get_depth layer_get_element_layer layer_get_element_type layerelementtype_background layerelementtype_instance layerelementtype_sprite layerelementtype_tilemap layerelementtype_particlesystem layerelementtype_tile layer_get_forced_depth layer_get_hspeed layer_get_id layer_get_id_at_depth layer_get_name layer_get_script_begin layer_get_script_end layer_get_shader layer_get_target_room layer_get_visible layer_get_vspeed layer_get_x layer_get_y layer_has_instance layer_hspeed layer_instance_get_instance layer_is_draw_depth_forced layer_reset_target_room layer_script_begin layer_script_end layer_set_target_room layer_set_visible layer_shader layer_sprite_alpha layer_sprite_angle layer_sprite_blend layer_sprite_change layer_sprite_create layer_sprite_destroy layer_sprite_exists layer_sprite_get_alpha layer_sprite_get_angle layer_sprite_get_blend layer_sprite_get_id layer_sprite_get_index layer_sprite_get_speed layer_sprite_get_sprite layer_sprite_get_x layer_sprite_get_xscale layer_sprite_get_y layer_sprite_get_yscale layer_sprite_index layer_sprite_speed layer_sprite_x layer_sprite_xscale layer_sprite_y layer_sprite_yscale layer_tilemap_create layer_tilemap_destroy layer_tilemap_exists layer_tilemap_get_id layer_vspeed layer_x layer_y lengthdir_x lengthdir_y lerp ln load_csv log10 log2 logn make_color_hsv make_colour_hsv make_color_rgb make_colour_rgb mask_index math_get_epsilon math_set_epsilon matrix_build matrix_build_identity matrix_build_lookat matrix_build_projection_ortho matrix_build_projection_perspective matrix_build_projection_perspective_fov matrix_get matrix_view matrix_world matrix_projection matrix_multiply matrix_set matrix_stack_clear matrix_stack_is_empty matrix_stack_pop matrix_stack_push matrix_stack_set matrix_stack_top matrix_transform_vertex max mb_left mb_middle mb_right mb_any mb_none md5_file md5_string_unicode md5_string_utf8 mean median merge_color merge_colour min motion_add motion_set mouse_button mouse_check_button mouse_check_button_pressed mouse_check_button_released mouse_clear mouse_last_button mouse_wheel_down mouse_wheel_up mouse_x mouse_y move_bounce_all move_bounce_solid move_contact_all move_contact_solid move_outside_all move_outside_solid move_random move_snap move_towards_point move_wrap mp_grid_add_cell mp_grid_add_instances mp_grid_add_rectangle mp_grid_clear_all mp_grid_clear_cell mp_grid_clear_rectangle mp_grid_create mp_grid_destroy mp_grid_draw mp_grid_get_cell mp_grid_path mp_grid_to_ds_grid mp_linear_path mp_linear_path_object mp_linear_step mp_linear_step_object mp_potential_path mp_potential_path_object mp_potential_settings mp_potential_step mp_potential_step_object network_connect network_connect_raw network_create_server network_create_server_raw network_create_socket network_create_socket_ext network_destroy network_resolve network_send_broadcast network_send_packet network_send_raw network_send_udp network_send_udp_raw network_set_config network_set_timeout object_exists object_get_mask object_get_name object_get_parent object_get_persistent object_get_physics object_get_solid object_get_sprite object_get_visible object_index object_is_ancestor object_set_mask object_set_persistent object_set_solid object_set_sprite object_set_visible ord os_browser browser_not_a_browser browser_unknown browser_ie browser_ie_mobile browser_firefox browser_chrome browser_safari browser_safari_mobile browser_opera browser_tizen browser_windows_store os_check_permission os_device device_ios_ipad device_ios_ipad_retina device_ios_iphone6 device_ios_iphone6plus device_ios_iphone5 device_ios_iphone device_ios_iphone_retina device_emulator device_tablet device_ios_unknown os_get_config os_get_info os_get_language os_get_region os_is_network_connected os_is_paused os_lock_orientation os_powersave_enable os_request_permission os_type os_windows os_uwp os_linux os_macosx os_ios os_tvos os_android os_ps4 os_xboxone os_unknown os_version parameter_count parameter_string part_emitter_burst part_emitter_clear part_emitter_create part_emitter_destroy part_emitter_destroy_all part_emitter_exists part_emitter_region part_emitter_stream part_particles_clear part_particles_count part_particles_create part_particles_create_color part_particles_create_colour part_system_automatic_draw part_system_automatic_update part_system_clear part_system_create part_system_create_layer part_system_depth part_system_destroy part_system_draw_order part_system_drawit part_system_exists part_system_get_layer part_system_layer part_system_position part_system_update part_type_alpha1 part_type_alpha2 part_type_alpha3 part_type_blend part_type_clear part_type_color1 part_type_colour1 part_type_color2 part_type_colour2 part_type_color3 part_type_colour3 part_type_color_hsv part_type_colour_hsv part_type_color_mix part_type_colour_mix part_type_color_rgb part_type_colour_rgb part_type_create part_type_death part_type_destroy part_type_direction part_type_exists part_type_gravity part_type_life part_type_orientation part_type_scale part_type_shape pt_shape_pixel pt_shape_disk pt_shape_square pt_shape_line pt_shape_star pt_shape_circle pt_shape_ring pt_shape_sphere pt_shape_flare pt_shape_spark pt_shape_explosion pt_shape_cloud pt_shape_smoke pt_shape_snow part_type_size part_type_speed part_type_sprite part_type_step path_add path_add_point path_append path_assign path_change_point path_clear_points path_delete path_delete_point path_duplicate path_end path_endaction path_exists path_flip path_get_closed path_get_kind path_get_length path_get_name path_get_number path_get_point_speed path_get_point_x path_get_point_y path_get_precision path_get_speed path_get_x path_get_y path_index path_insert_point path_mirror path_orientation path_position path_positionprevious path_reverse path_rotate path_scale path_scale path_set_closed path_set_kind path_set_precision path_shift path_speed path_start persistent phy_active phy_angular_damping phy_angular_velocity phy_bullet phy_col_normal_x phy_col_normal_y phy_collision_points phy_collision_x phy_collision_y phy_com_x phy_com_y phy_dynamic phy_fixed_rotation phy_inertia phy_joint_anchor_1_x phy_joint_anchor_1_y phy_joint_anchor_2_x phy_joint_anchor_2_y phy_joint_reaction_force_x phy_joint_reaction_force_y phy_joint_reaction_torque phy_joint_max_motor_force phy_joint_max_motor_torque phy_joint_motor_force phy_joint_motor_speed phy_joint_motor_torque phy_joint_angle phy_joint_angle_limits phy_joint_upper_angle_limit phy_joint_lower_angle_limit phy_joint_translation phy_joint_speed phy_joint_damping_ratio phy_joint_frequency phy_joint_length_1 phy_joint_length_2 phy_joint_max_torque phy_joint_max_force phy_joint_max_length phy_kinematic phy_linear_damping phy_linear_velocity_x phy_linear_velocity_y phy_mass phy_position_x phy_position_xprevious phy_position_y phy_position_yprevious phy_rotation phy_sleeping phy_speed phy_speed_x phy_speed_y physics_apply_angular_impulse physics_apply_force physics_apply_impulse physics_apply_local_force physics_apply_local_impulse physics_apply_torque physics_draw_debug physics_fixture_add_point physics_fixture_bind physics_fixture_bind_ext physics_fixture_create physics_fixture_delete physics_fixture_set_angular_damping physics_fixture_set_awake physics_fixture_set_box_shape physics_fixture_set_chain_shape physics_fixture_set_circle_shape physics_fixture_set_collision_group physics_fixture_set_density physics_fixture_set_edge_shape physics_fixture_set_friction physics_fixture_set_kinematic physics_fixture_set_linear_damping physics_fixture_set_polygon_shape physics_fixture_set_restitution physics_fixture_set_sensor physics_get_density physics_get_friction physics_get_restitution physics_joint_delete physics_joint_distance_create physics_joint_enable_motor physics_joint_friction_create physics_joint_gear_create physics_joint_get_value physics_joint_prismatic_create physics_joint_pulley_create physics_joint_revolute_create physics_joint_rope_create physics_joint_set_value physics_joint_weld_create physics_joint_wheel_create physics_mass_properties physics_particle_count physics_particle_create physics_particle_delete physics_particle_delete_region_box physics_particle_delete_region_circle physics_particle_delete_region_poly physics_particle_draw physics_particle_draw_ext physics_particle_get_damping physics_particle_get_data physics_particle_get_data_particle physics_particle_get_density physics_particle_get_gravity_scale physics_particle_get_group_flags physics_particle_get_max_count physics_particle_get_radius physics_particle_group_add_point physics_particle_group_begin physics_particle_group_box physics_particle_group_circle physics_particle_group_count physics_particle_group_delete physics_particle_group_end physics_particle_group_get_ang_vel physics_particle_group_get_angle physics_particle_group_get_centre_x physics_particle_group_get_centre_y physics_particle_group_get_data physics_particle_group_get_inertia physics_particle_group_get_vel_x physics_particle_group_get_vel_y physics_particle_group_get_x physics_particle_group_get_y physics_particle_group_join physics_particle_group_polygon physics_particle_set_category_flags physics_particle_set_damping physics_particle_set_density physics_particle_set_flags physics_particle_set_gravity_scale physics_particle_set_group_flags physics_particle_set_max_count physics_particle_set_radius physics_pause_enable physics_remove_fixture physics_set_density physics_set_friction physics_set_restitution physics_test_overlap physics_world_create physics_world_draw_debug physics_world_gravity physics_world_update_iterations physics_world_update_speed place_empty place_free place_meeting place_snapped point_direction point_distance point_distance_3d point_in_circle point_in_rectangle point_in_triangle position_change position_destroy position_empty position_meeting power pr_trianglefan program_directory ptr push_cancel_local_notification push_get_first_local_notification push_get_next_local_notification push_local_notification radtodeg random random_get_seed random_range random_set_seed randomise randomize real rectangle_in_circle rectangle_in_rectangle rectangle_in_triangle room room_add room_assign room_duplicate room_exists room_first room_get_camera room_get_name room_get_viewport room_goto room_goto_next room_goto_previous room_height room_instance_add room_instance_clear room_last room_next room_persistent room_previous room_restart room_set_background_colour room_set_background_color room_set_camera room_set_height room_set_persistent room_set_view_enabled room_set_viewport room_set_width room_speed room_width round screen_save screen_save_part script_execute script_exists script_get_name self other all noone sha1_file sha1_string_unicode sha1_string_utf8 shader_current shader_enable_corner_id shader_get_name shader_get_sampler_index shader_get_uniform shader_is_compiled shader_reset shader_set shader_set_uniform_f shader_set_uniform_f_array shader_set_uniform_i shader_set_uniform_i_array shader_set_uniform_matrix shader_set_uniform_matrix_array shaders_are_supported shop_leave_rating show_debug_message show_debug_overlay show_error show_message show_message_async show_question show_question_async sign sin skeleton_animation_clear skeleton_animation_get skeleton_animation_get_duration skeleton_animation_get_ext skeleton_animation_get_frame skeleton_animation_get_frames skeleton_animation_list skeleton_animation_mix skeleton_animation_set skeleton_animation_set_ext skeleton_animation_set_frame skeleton_attachment_create skeleton_attachment_create_color skeleton_attachment_create_colour skeleton_attachment_get skeleton_attachment_set skeleton_bone_data_get skeleton_bone_data_set skeleton_bone_list skeleton_bone_state_get skeleton_bone_state_set skeleton_collision_draw_set skeleton_find_slot skeleton_get_bounds skeleton_get_minmax skeleton_get_num_bounds skeleton_skin_get skeleton_skin_list skeleton_skin_set skeleton_slot_alpha_get skeleton_slot_color_get skeleton_slot_colour_get skeleton_slot_color_set skeleton_slot_colour_set skeleton_slot_data skeleton_slot_data_instance skeleton_slot_list solid speed sprite_add sprite_add_from_surface sprite_assign sprite_collision_mask bboxkind_rectangular bboxkind_ellipse bboxkind_diamond bboxkind_precise sprite_create_from_surface sprite_delete sprite_duplicate sprite_exists sprite_flush sprite_flush_multi sprite_get_bbox_bottom sprite_get_bbox_left sprite_get_bbox_mode sprite_get_bbox_right sprite_get_bbox_top sprite_get_height sprite_get_name sprite_get_number sprite_get_speed sprite_get_speed_type spritespeed_framespersecond spritespeed_framespergameframe sprite_get_texture sprite_get_tpe sprite_get_uvs sprite_get_width sprite_get_xoffset sprite_get_yoffset sprite_height sprite_index sprite_merge sprite_prefetch sprite_prefetch_multi sprite_replace sprite_save sprite_save_strip sprite_set_alpha_from_sprite sprite_set_bbox sprite_set_bbox_mode bboxmode_automatic bboxmode_fullimage bboxmode_manual sprite_set_cache_size sprite_set_cache_size_ext sprite_set_offset sprite_width sprite_xoffset sprite_yoffset sqr sqrt steam_activate_overlay steam_activate_overlay_browser steam_activate_overlay_store steam_activate_overlay_user steam_available_languages steam_clear_achievement steam_create_leaderboard lb_sort_none lb_sort_ascending lb_sort_descending lb_disp_none lb_disp_numeric lb_disp_time_sec lb_disp_time_ms steam_current_game_language steam_download_friends_scores steam_download_scores steam_download_scores_around_user steam_file_delete steam_file_exists steam_file_persisted steam_file_read steam_file_share steam_file_size steam_file_write steam_file_write_file steam_get_achievement steam_get_app_id steam_get_persona_name steam_get_quota_free steam_get_quota_total steam_get_stat_avg_rate steam_get_stat_float steam_get_stat_int steam_get_user_account_id steam_get_user_persona_name steam_get_user_steam_id steam_initialised steam_is_cloud_enabled_for_account steam_is_cloud_enabled_for_app steam_is_overlay_activated steam_is_overlay_enabled steam_is_screenshot_requested steam_is_user_logged_on steam_reset_all_stats steam_reset_all_stats_achievements steam_send_screenshot steam_set_achievement steam_set_stat_avg_rate steam_set_stat_float steam_set_stat_int steam_stats_ready steam_ugc_create_item steam_ugc_create_query_all steam_ugc_create_query_all_ex steam_ugc_create_query_user steam_ugc_create_query_user_ex steam_ugc_download steam_ugc_get_item_install_info steam_ugc_get_item_update_info steam_ugc_get_item_update_progress steam_ugc_get_subscribed_items steam_ugc_num_subscribed_items steam_ugc_query_add_excluded_tag steam_ugc_query_add_required_tag steam_ugc_query_set_allow_cached_response steam_ugc_query_set_cloud_filename_filter steam_ugc_query_set_match_any_tag steam_ugc_query_set_ranked_by_trend_days steam_ugc_query_set_return_long_description steam_ugc_query_set_return_total_only steam_ugc_query_set_search_text steam_ugc_request_item_details steam_ugc_send_query steam_ugc_set_item_content steam_ugc_set_item_description steam_ugc_set_item_preview steam_ugc_set_item_tags steam_ugc_set_item_title steam_ugc_set_item_visibility steam_ugc_start_item_update steam_ugc_submit_item_update steam_ugc_subscribe_item steam_ugc_unsubscribe_item steam_upload_score steam_upload_score_buffer steam_user_installed_dlc steam_user_owns_dlc string string_byte_at string_byte_length string_char_at string_copy string_count string_delete string_digits string_format string_hash_to_newline string_height string_height_ext string_insert string_length string_letters string_lettersdigits string_lower string_ord_at string_pos string_repeat string_replace string_replace_all string_set_byte_at string_upper string_width string_width_ext surface_copy surface_copy_part surface_create surface_create_ext surface_depth_disable surface_exists surface_free surface_get_depth_disable surface_get_height surface_get_target surface_get_target_ext surface_get_texture surface_get_width surface_getpixel surface_getpixel_ext surface_reset_target surface_resize surface_save surface_save_part surface_set_target surface_set_target_ext tan temp_directory texture_debug_messages texture_flush texture_get_height texture_get_texel_height texture_get_texel_width texture_get_uvs texture_get_width texture_global_scale texture_is_ready texture_prefetch texture_set_stage texturegroup_get_fonts texturegroup_get_sprites texturegroup_get_textures texturegroup_get_tilesets tile_get_empty tile_get_flip tile_get_index tile_get_mirror tile_get_rotate tile_set_empty tile_set_flip tile_set_index tile_set_mirror tile_set_rotate tilemap_clear tilemap_get tilemap_get_at_pixel tilemap_get_cell_x_at_pixel tilemap_get_cell_y_at_pixel tilemap_get_frame tilemap_get_global_mask tilemap_get_height tilemap_get_mask tilemap_get_tile_height tilemap_get_tile_width tilemap_get_tileset tilemap_get_width tilemap_get_x tilemap_get_y tilemap_set tilemap_set_at_pixel tilemap_set_global_mask tilemap_set_height tilemap_set_mask tile_rotate tile_mirror tile_flip tile_index_mask tilemap_set_width tilemap_tileset tilemap_x tilemap_y timeline_add timeline_clear timeline_delete timeline_exists timeline_get_name timeline_index timeline_loop timeline_max_moment timeline_moment_add_script timeline_moment_clear timeline_position timeline_running timeline_size timeline_speed true false NaN infinity undefined pointer_null pointer_invalid enum typeof url_get_domain url_open url_open_ext url_open_full uwp_check_privilege uwp_privilege_internet_browsing uwp_privilege_social_network_sharing uwp_privilege_share_kinect_content uwp_privilege_video_communications uwp_privilege_communications uwp_privilege_user_created_content uwp_privilege_multiplayer_sessions uwp_privilege_sessions uwp_privilege_fitness_upload uwp_privilege_result_no_issue uwp_privilege_result_purchase_required uwp_privilege_result_aborted uwp_privilege_result_banned uwp_privilege_result_restricted uwp_is_constrained uwp_is_suspending uwp_license_trial_time_remaining uwp_license_trial_user uwp_license_trial_version uwp_show_help uwp_suspend uwp_was_closed_by_user uwp_was_terminated variable_global_exists variable_global_get variable_global_set variable_instance_exists variable_instance_get variable_instance_get_names variable_instance_set vertex_argb vertex_begin vertex_colour vertex_color vertex_create_buffer vertex_create_buffer_ext vertex_create_buffer_from_buffer vertex_create_buffer_from_buffer_ext vertex_delete_buffer vertex_end vertex_float1 vertex_float2 vertex_float3 vertex_float4 vertex_format_add_color vertex_format_add_colour vertex_format_add_custom vertex_type_float1 vertex_type_float2 vertex_type_float3 vertex_type_float4 vertex_type_colour vertex_type_color vertex_type_ubyte4 vertex_usage_position vertex_usage_normal vertex_usage_textcoord vertex_usage_texcoord vertex_usage_blendweight vertex_usage_blendindices vertex_usage_depth vertex_usage_tangent vertex_usage_binormal vertex_usage_fog vertex_usage_sample vertex_format_add_normal vertex_format_add_position vertex_format_add_position_3d vertex_format_add_texcoord vertex_format_add_textcoord vertex_format_begin vertex_format_delete vertex_format_end vertex_freeze vertex_get_buffer_size vertex_get_number vertex_normal vertex_position vertex_position_3d vertex_submit pr_pointlist pr_trianglelist pr_trianglestrip pr_linelist pr_linestrip vertex_texcoord vertex_textcoord vertex_ubyte4 view_camera view_current view_enabled view_get_camera view_get_hport view_get_surface_id view_get_visible view_get_wport view_get_xport view_get_yport view_hport view_set_camera view_set_hport view_set_surface_id view_set_visible view_set_wport view_set_xport view_set_yport view_surface_id view_visible view_wport view_xport view_yport virtual_key_add virtual_key_delete virtual_key_hide virtual_key_show visible vk_lshift vk_lcontrol vk_lalt vk_rshift vk_rcontrol vk_ralt vk_nokey vk_anykey vk_left vk_right vk_up vk_down vk_enter vk_escape vk_space vk_shift vk_control vk_alt vk_backspace vk_tab vk_home vk_end vk_delete vk_insert vk_pageup vk_pagedown vk_pause vk_printscreen vk_f1 vk_f2 vk_f3 vk_f4 vk_f5 vk_f6 vk_f7 vk_f8 vk_f9 vk_f10 vk_f11 vk_f12 vk_numpad0 vk_numpad1 vk_numpad2 vk_numpad3 vk_numpad4 vk_numpad5 vk_numpad6 vk_numpad7 vk_numpad8 vk_numpad9 vk_multiply vk_divide vk_add vk_subtract vk_decimal vspeed webgl_enabled window_center window_device window_get_caption window_get_color window_get_colour window_get_cursor window_get_fullscreen window_get_height window_get_visible_rects window_get_width window_get_x window_get_y window_handle window_has_focus window_mouse_get_x window_mouse_get_y window_mouse_set window_set_caption window_set_color window_set_colour window_set_cursor cr_none cr_default cr_arrow cr_cross cr_beam cr_size_nesw cr_size_ns cr_size_nwse cr_size_we cr_uparrow cr_hourglass cr_drag cr_appstart cr_handpoint cr_size_all window_set_fullscreen window_set_max_height window_set_max_width window_set_min_height window_set_min_width window_set_position window_set_rectangle window_set_size window_view_mouse_get_x window_view_mouse_get_y window_views_mouse_get_x window_views_mouse_get_y working_directory x xboxlive_achievements_set_progress xboxlive_agegroup_for_user xboxlive_fire_event xboxlive_gamedisplayname_for_user xboxlive_gamerscore_for_user xboxlive_gamertag_for_user xboxlive_generate_player_session_id xboxlive_get_activating_user xboxlive_get_file_error xboxlive_get_savedata_user xboxlive_get_stats_for_user xboxlive_get_user xboxlive_get_user_count xboxlive_matchmaking_create xboxlive_matchmaking_find xboxlive_matchmaking_join_invite xboxlive_matchmaking_join_session xboxlive_matchmaking_send_invites xboxlive_matchmaking_session_get_users xboxlive_matchmaking_session_leave xboxlive_matchmaking_set_joinable_session xboxlive_matchmaking_start xboxlive_matchmaking_stop xboxlive_pad_count_for_user xboxlive_pad_for_user xboxlive_read_player_leaderboard xboxlive_reputation_for_user xboxlive_set_rich_presence xboxlive_set_savedata_user xboxlive_show_account_picker xboxlive_show_profile_card_for_user xboxlive_sponsor_for_user xboxlive_sprite_add_from_gamerpicture xboxlive_stats_add_user xboxlive_stats_delete_stat xboxlive_stats_flush_user xboxlive_stats_get_leaderboard xboxlive_stats_get_social_leaderboard xboxlive_stats_get_stat xboxlive_stats_get_stat_names xboxlive_stats_remove_user xboxlive_stats_set_stat_int xboxlive_stats_set_stat_real xboxlive_stats_set_stat_string xboxlive_stats_setup xboxlive_user_for_pad xboxlive_user_id_for_user xboxlive_user_is_active xboxlive_user_is_guest xboxlive_user_is_remote xboxlive_user_is_signed_in xboxlive_user_is_signing_in xprevious xstart y yprevious ystart zip_unzip
[/gml]
Wow! Over 2400! That’s a lot! Most functions, constants and built-in variables should be here. Some are probably missing, most likely some constants, given they don’t usually have their own pages.
Some things *may* have the wrong link, so I’d need to update those. It depends on how tired I was when I was building the database.